This past weekend I pushed out an update for Snapshot, which did a couple things:
- Fixed a bug where the game would crash on startup
- Fixed a bug that caused gallery photos to not save
- If Snapshot detected that it was running slow, it would cap the framerate down to 20fps. This limit was removed because it made the game too unplayable. It will still set caps at 30fps and 60fps (which is the default).
Hopefully this should fix most of the issues that were preventing some people from playing the game. If you're still having issues, make sure to email firstname.lastname@example.org
In future updates, we should be bringing you some Steam achievements. Also stay tuned for Mac and Linux versions of the game. Additionally, we should have launch dates for the Playstation Vita and PS3 versions of Snapshot sometime over the next month or so.