This past weekend Retro Affect hosted a Global Game Jam location for the great city of Gilbert, Arizona. Think Phoenix if you don't know what a Gilbert is. It was a great time filled with friends, games, and jam. Raspberry jam...
LONESTAR!.
So I proudly present to the world the game that I created in 48 hours. (6 of those hours were spent sleeping.)
I don't actually want to give too much away about the game, so hopefully that screenshot will entice you enough to give it a whirl. It works on
Windows platforms, but should run well enough on OSX with one of those fancy run-windows-programs applications.
This was created from nothing using Game Maker 8. The Game Jam actually started at 5pm on Friday, and I spent a majority of that night brainstorming with the other jammers. An idea for a game that uses a tutorial to deceive the player came up, and I thought it would be a cool idea to pursue.
Saturday was spent making every single component for the game that I could, and Sunday was spent making all 30 (!) levels that are in the game. I also asked a good friend of mine
Alec Holowka to pitch in for music, and like a true hero he always delivers.
Oh, and I totally did not sleep between Saturday and Sunday. In fact, right now while writing this blog post I have been awake for
34 hours. And hey, look at this! It was featured on
Indie Games Blog!
I would love to hear any feedback about the game, so if you have any be sure to drop a comment in the form below.